Three more were made: Pirates of the Sword Coast, Infinite Dungeons and Wyvern Crown of Cormyr. The first three, Witch's Wake, Shadowguard and Kingmaker, were compiled into the third expansion, Kingmaker. Short self-contained, adventures, many of which were created by community members hired by Bioware, the premium modules became deeper and more complex as designers familiarized themselves with the engine and new tools were developed. In addition, Bioware released a number of "premium modules" as paid DLC. Three expansion packs were released Shadows of Undrentide and Hordes of the Underdark stepped away from the original campaign and focused on character development, roleplaying, and the intricate storylines Bioware is renowned for.
The area where NWN really found its niche was third-party content: the Aurora Toolset, an unorthodox example of a development kit included in the basic game installation, allowed users to easily create their own modules and campaigns, eventually giving rise to a vast modding community with very ambitious projects. The campaign was occasionally criticized for being dull and repetitive, as well as being a departure from the rich, detailed worlds of the Baldur's Gate series. Lady Aribeth, a paladin of Tyr who has been placed in charge of investigating the source of the plague, enlists the player character to retrieve the cure components and save a city in chaos. Unfortunately, the Academy is suddenly attacked by unknown forces and the creatures are scattered across the city. When Neverwinter is struck by an unknown plague called the Wailing Death, four Waterdhavian creatures are brought to the Neverwinter Academy in the hopes of extracting components for a cure. The first is the official campaign, which takes place in the Forgotten Realms universe, or, more precisely, the Sword Coast, in and around the titular city of Neverwinter. There are several things that Neverwinter Nights is known for. The first RPG by BioWare to be made completely in 3D, and their first game based on the third edition of Dungeons & Dragons. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE.
THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace.
NEVERWINTER NIGHTS 2 MODS TIEFLING TAIL MANUAL
Skill Affinity (Bluff): +2 racial bonus to bluff.Infernal Resistance: Damage resistance to Cold, Electricity & Fire 5.